Favor Items
Bejeweled Goggles
75 Points
+12 vision radius
Can detect normally invisible objects
Charm of Life
125 Points
+400 Health
+5 Health Per Second
Death Penalty time reduced by 10%
Brilliant Bauble
250 Points
Increases experience gained by 10%
Magical Coin Pouch
325 Points
Decreases cost of items by 10%
Swift Anklet
450 Points
+15% Movement Speed
Symbol of Purity
560 Points
Instant 30 sec. cooldown
Use: Purge all negative effects. Cannot use while stunned or frozen
+250 Health
Blood of the Fallen
750 Points
+800 Health
+5 Health Per Second
Staff of the Warmage
875 Points
+700 Mana
+15 Weapon Damage
Dark Crimson Vial
1000 Points
2.0 sec cast 45 sec. cooldown
Use: Heal 33% of your maximum Health.
Amulet of Teleportation
1125 Points
5000 yd range
3.0 sec cast 45 sec. cooldown
Use: Teleport yourself and your army to targeted friendly structure.
Diamond Pendant
1250 Points
+250 Mana
-10% to ability cooldowns
Cape of Plentiful Mana
1475 Points
Instant 45 sec. cooldown
Use: +400% Mana Per Second Aura for 10 seconds.
Saam-el’s Cloak
1620 Points
+5% Movement Speed
Movement Speed cannot be reduced by more than 25%
Wings of the Seraphim
1750 Points
Instant 45 sec.cooldown
Use: +200 Health Per Second Aura for 10 seconds. Any damage will break this effect. The effect works only on Demigods.
General’s Favor Items
Totem of War
675 Points
+15 Weapon Damage
+5% Attack Speed
+5 Minion Damage
Tome of Endurance
800 Points
+400 Health
+5 Health Per Second
+130 Minion Health
Pendant of Grace
950 Points
+10% Dodge
+15% Minion Dodge
Ring of Divine Might
1375 Points
Instant 45 sec. cooldown
Use: Minions are infused with divine power, allowing them to knock away smaller units for 10 seconds.
+15 Weapon Damage
+10 Minion Damage
Horn of Battle
1100 Points
Instant 45 sec. cooldown
Use: Minions gain +200 Health Per Second for 10 seconds
+10 Health Per Second
Blood Soaked Wand
1750 Points
2.0 sec cast 45 sec. cooldown
Use: Heal self and all nearby allies for 1000.
Cloak of Night
2000 Points
15 yd range
Instant 60 sec. cooldown
Use: Warp to a targeted location, dealing 100 damage upon entry.
+280 Mana
+4 Mana Per Second
Assassin’s Favor Items
Blade of the Serpent
675 Points
Instant 45 sec. cooldown
Use: 100% chance on hit to gain 75% of your damage in Mana for 10 seconds.
+400 Mana
+25 Weapon Damage
Poisoned Dagger
800 Points
+5% Attack Speed
20% chance on hit to reduce Movement Speed by 25% for 8 seconds.
Mard’s Hammer
950 Points
+40 Weapon Damage
+5% Attack Speed
Staff of Renewal
1100 Points
+200 Health
+175 Mana
-20% to ability cooldowns
Essence of Magic
1375 Points
Instant 45 sec. cooldown
Use: The cost of all abilities is reduced to 0 for 3 seconds.
+210 Mana
+7 Mana Per Second
Furious Blade
1750 Points
+100 Health
+5% Attack Speed
15% chance to increase Attack Speed by 30% for 5 seconds.
Heaven’s Wrath
2000 Points
Instant 450 sec. cooldown
Use: Fire a beam of searing light at the targeted location, dealing 250 damage and throwing smaller units into the air.