A chronicle of my time as a beta tester for Stardock's upcoming game Elemental: War of Magic.
Published on February 23, 2009 By Ralsar In Demigod

Below is a list of all the favor items currently available as of Beta 3.  What favor items do you go for every time?  What favor items are just plain useless?   too powerful?  How should they be changed?

I tend to use Cloak of Night almost every game.  It is extremely useful.

Saam-el’s Cloak
800 Points
+5% Movement Speed
Movement Speed cannot be reduced by more than 25%

Staff of the Warmage
300 Points
+1000 Mana
+15 Weapon Damage

Diamond Pendant
350 Points
+350 Mana
-10% to ability cooldowns

Symbol of Purity
280 Points
Instant  30 sec. cooldown
Use: Purge all negative effects.  Cannot use while stunned or frozen
+250 Health

Dark Crimson Vial
300 Points
2.0 sec cast  45 sec. cooldown
Use: Heal 33% of your maximum Health.

Charm of Life
180 Points
+400 Health
+5 Health Per Second
Death Penalty time reduced by 10%

Magical Coin Pouch
240 Points
Decreases cost of items by 10%

Blood of the Fallen
300 Points
+800 Health
+5 Health Per Second

Swift Anklet
150 Points
+15% Movement Speed

Bejeweled Goggles
120 Points
+12 vision radius
Can detect normally invisible objects

Amulet of Teleportation
320 Points
5000 yd range
3.0 sec cast  45 sec. cooldown
Use: Teleport yourself and your army to targeted friendly structure.

Cape of Plentiful Mana
350 Points
Insant  45 sec. cooldown
Use: +400% Mana Per Second Aura for 10 seconds.

Wings of the Seraphim
900 Points
Insant  45 sec.cooldown
Use: +200 Health Per Second Aura for 10 seconds.  Any damage will break this effect.  The effect works only on Demigods.

Brilliant Bauble
200 Points
Increases experience gained by 10%

 -= Generals Only =-

Totem of War
280 Points
+15 Weapon Damage
+5% Attack Speed
+5 Minion Damage

Pendant of Grace
330 Points
+10% Dodge
+15% Minion Dodge

Horn of Battle
300 Points
Instant  45 sec. cooldown
Use: Minions gain +200 Health Per Second for 10 seconds
+10 Health Per Second

Cloak of Night
380 Points
20 yd range
Instant  30 sec. cooldown
Use: Warp to a targeted location, dealing 200 damage upon entry.
+400 Mana
+6 Mana Per Second

Tome of Endurance
280 Points
+400 Health
+5 Health Per Second
+130 Minion Health

Ring of Divine Might
900 Points
Instant  45 sec. cooldown
Use: Minions are infused with divine power, allowing them to knock away smaller units for 10 seconds.
+15 Weapon Damage
+10 Minion Damage

Blood Soaked Wand
800 Points
2.0 sec cast  45 sec. cooldown
Use: Heal self and all nearby allies for 1000.

-= Assassins Only =-

Mard’s Hammer
360 Points
+40 Weapon Damage
+5% Attack Speed

Blade of the Serpent
280 Points
Instant 45 sec. cooldown
Use: 100% chance on hit to gain 50% of your damage in Mana for 10 seconds.
+300 Mana
+10 Weapon Damage

Poisoned Dagger
300 Points
+5% Attack Speed
20% chance on hit to reduce Movement Speed by 25% for 8 seconds.

Furious Blade
360 Points
+250 Health
+5% Attack Speed
15% chance to increase Attack Speed by 50% for 5 seconds.

Staff of Renewal
400 Points
Instant  60 sec. cooldown
Use: Cooldowns reduced by 50% for 10 seconds.
+200 Health
+250 Mana

Essence of Magic
750 Points
Instant  45 sec. cooldown
Use: The cost of all abilities is reduced to 0 for 3 seconds.
+300 Mana
+10 Mana Per Second

Heaven’s Wrath
1000 Points
Instant  60 sec. cooldown
Use: Fire a beam of searing light at the targeted location, dealing 200 damage and throwing smaller units into the air.


Comments
on Feb 23, 2009

I use CLoak of night too its pretty awesome, though i wonder if its worth it since you can always buy a warpstone for 2500 and it has the same range CD though it doesnt do the dmg, the other general's stuff just doesnt seem to compare, 

on Feb 23, 2009

Agreed.  The only other Generals favor item that I use is the Blood Soaked Wand.  Even with the 45 second cooldown, being able to heal every DG around you for 1000 can be pretty useful.  Especially when we are doing a push to the citadel.  But I usually only choose the wand when I am doing a my support build with Sedna.

on Feb 23, 2009

Well, just looking over them very quickly, Heaven's wrath stands out as a completely useless item, and its the most expensive. The damage is terrible, and there is no reason to choose it over Clock of Night, which has the same damage, and a lot of extra stuff. (and is less than half the number of favour points)

on Feb 23, 2009

I only use UB and in the few games I've played I been gettin results from Furious Blade.

on Feb 23, 2009

I can only use starter ones because I dodn't get more favor points and does anyone know if pantheon scores are correct  because i never lost a match in pantheon.

on Feb 23, 2009

cloak of the night to finish of retreating DGs

on Feb 23, 2009

Soccer194
I can only use starter ones because I dodn't get more favor points and does anyone know if pantheon scores are correct  because i never lost a match in pantheon.

Pantheon scores are messed up right now.

on Feb 23, 2009

I use a mix of favor items, depending on my choice of DG but I know I will never use Bejeweled Goggles. I pick somthing to give me a boost in combat. Also I would like to see a life steal favor item.

on Feb 23, 2009

I actually use the Bejeweled Goggles when I play Regulus. The main reason is for the beginning, the extra sight range would allow me to use Snipe (the first point I spend) from further away. Also, the extra sight will help give a slight notice when trouble is coming in order to decide to retreat or not. I can also see using the Goggles if playing against a Regulus player that you know may be playing a defensive role (IE, focusing on mines). Nothing is worse then pushing forward only to get struck by mines

on Feb 24, 2009

ty gnats but does anyone else have a prob with favor points. I can never get more favor points and my acheivments reset themselves every time I play a new game. Its really annoying because now I can only use the 2 150 acheivment points favor items.